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Need help by compiling mod

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SkullDrago:
Hello,
i want to try to compile the bc2_bukkit port of logistic pipes, because the bc3 smp is beta version and many of my mods are not ported from bc2 to bc3.

But i want to use the aparist pipe from forestry. I have read that i need logistic pipes to craft and use it.

https://github.com/RS485/LogisticsPipes/tree/BC2-bukkit

My problem is that i donīt know how to setup mcp with buildcraft 2 source because i canīt find and download the bc 2.14 source.

The bukkit port is finish must only compiled.

muCkk:
You can just add the ported BC 2.14 zip as library in Eclipse, you don't need the source.

SkullDrago:
but the mcp with installed forge i need, too?

when i do the ported bc 2.2.14 as lib where do i copy the github source of logistics pipes?

SkullDrago:
can anyone gave me introductions please? What must i do to compile this mod? When i use mcp with minecraft and minecraft_server jar, i become sources but when i copy the files from the git into the sources and open eclipse with the mcp folder as workspace i have over hundred errors. the buildcraft zip in the lib folder i have added as library external jar to the project but over hundred errors and so eclipse want compile.

What have i mistaken?

Iomega0318:
The instructions are on the github page.. I would like this mod as well.. maybe later if I have time and can get on my server I will try compiling it but I doubt I will be able to.. I'm not very good with java lol.. but it looks a lot like C#..

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