Greetings my fellow Creeper dodging, Tree Punchers!
Firstly, to the admins, I appoligize if this is in the wrong section. Please feel free to move it accordingly.
I have an unusual request for the Modders of Minecraft. Actually this wouldn't fall under the heading of a 'request' persay, as much as a consolidation of common ideals. I am talking about Block and Item ID's.
This is a request to all of the wonderful modders who've attempted to find work arounds, and cooperational thinking with other mods. (Buildcraft, IC2, RP2, etc.) But also to a lesser degree for the SSP version who are considering joining the SMP world.
The voice was started (either on this forum, or another.) for a consolidated list of Block/Item ID numbers. I know, somewhere in the googlized world of the internet a list exsists, although my search engines can't find it. and an even better reason for this list to come into being would be to the many non-modders out there who struggle with ID's as the most common conflict with sellect mods.
So, the proposal:
I humbly request that MC Port Central, as a site dedicated to the use of mods for the Minecraft game, (perhaps on the wiki pages.) layout the common block ID's, and Item ID's, (assuming most if not all servers use the 4096 fix.) so it's easily available. This could be extended to include the more common config files, available for download, for each mod that's normally used. The Modder's could then set up .cfg downloads of their specific mods, and the users would have a benchmark we could all work with.
The only conflicts I'd see at this point is one modder or another not agreeing to select ID's. To this I would say to said designers of epicness, that "It is not the numbers that create the greatness, it is the greatness that creates the numbers." -Anonymous. As long as they show up in TMI or NEI as organized 'sets' of modded blocks/items, I don't see much complaint from the non-modders.
Finally, and I'm asking anyone reading to consider the outcome of such an enormous task; What would be the end result of, on any given day if "Bob" could come to the site, after talking to "Bill" who invited him to his server. He'd go, DL the common mods that "Bill" told him to, then the config files provided on the new ID wiki pages, and log into "Bill's" server. Why? Because "Bill" used the consolidated .cfg's from the MCPC wiki for the mods on his server. No fuss, no muss, and a ton less common complaints or help requests for Port Central on the whole.
Again, I know this would be an emmense project to undertake. Consessions would have to be made by the most common modders, and there is only so much room to play with. We will have issues if too many mods want in on this. But this would be, I think, a project worth it's weight in diamonds. Any major conflicts could be resolved with a simple warning stating "This mod X will not work with mod Y without changing the block ID's."
So, for now, I'll post this one out there, and lets see what others think of this endevor. Who knows, maybe this will be a dud request. Then again, with cfg issues being the most common, maybe this will be precisely what everyone's hoping for.
Humbly so, yours,
Griff.