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Author Topic: [ADDED][1.2.5] LCTrees++ 1.3.46  (Read 9823 times)

Styxx42

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Re: [ADDED][1.2.5] LCTrees++ 1.3.36 r2
« Reply #30 on: July 08, 2012, 08:56:22 PM »
Can anyone help me out.
I have my server running with MCPC 173

I used the  LCTrees++v1.3.36-mcpc1.2.5-r2 for the server.
It loads fine no errors in server log.
I then downloaded LCTrees++ v1.3.40 client [1.2.5] and installed that
Extracted to jar in both cases of the above installs.
I launch MC
I see that the mod is loaded and it says it is Mod_LCTrees 1.3.37
I have forge mod loader 2.2.78.153
I have MCforge 3.38.152

When I try and join my Server it says I need mod)LCTrees 1.3.36


What am I doing wrong?   

Thanks for any help.


Though it appears as through the v1.3.40 client gives the wrong version number, you are using the wrong client version altogether. If you've got 1.3.36 on the server, you need the 1.3.36 client. The 1.3.40 server has yet to be ported to bukkit.

Okay that is good to know.
Can you point me to the LCTrees++ v1.3.36 client [1.2.5]  I have looked and don't see it anywhere.
Thanks

stardustrider

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Re: [ADDED][1.2.5] LCTrees++ 1.3.36 r2
« Reply #31 on: July 08, 2012, 09:27:26 PM »
It appears it's been taking down from sourceforge. Here's a alt. copy I've uploaded.

http://www.mediafire.com/?i18a90wtjlnnng8

Styxx42

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Re: [ADDED][1.2.5] LCTrees++ 1.3.36 r2
« Reply #32 on: July 08, 2012, 09:46:15 PM »
It appears it's been taking down from sourceforge. Here's a alt. copy I've uploaded.

http://www.mediafire.com/?i18a90wtjlnnng8


Thanks that worked.

Now to go look for these trees.

Thanks again.

mushroomhostage

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Re: [ADDED][1.2.5] LCTrees++ 1.3.40
« Reply #33 on: July 08, 2012, 11:33:03 PM »
Updated port to 1.3.40. Still requires MCPC #172+, and install into server jar for best results.

(Note that though the downloads are named "1.3.40", the mod internally is versioned as "1.3.37" – server missing mod messages will say 1.3.37, but the file to download is 1.3.40.)

Styxx42

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Re: [ADDED][1.2.5] LCTrees++ 1.3.40
« Reply #34 on: July 15, 2012, 05:16:58 PM »
Mushroom H I wanted to take the time to say WOW, THANKS.

Thanks for your work making this BK friendly.

This is the best mod I have ever used on my home server.

My Son and I are loving this new world. 
Thanks SO MUCH.

mushroomhostage

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Re: [ADDED][1.2.5] LCTrees++ 1.3.40
« Reply #35 on: July 22, 2012, 03:09:42 AM »
New version Trees++ 1.3.45, updated port available for testing: http://dl.dropbox.com/u/91705584/LCTrees%2B%2Bv1.3.45-mcpc-test1.zip

However, there is a bug in the client with textures; may want to hold of updating until this is fixed.

Enigmaspb

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Re: [ADDED][1.2.5] LCTrees++ 1.3.40
« Reply #36 on: July 22, 2012, 09:52:22 AM »
New version Trees++ 1.3.45, updated port available for testing: http://dl.dropbox.com/u/91705584/LCTrees%2B%2Bv1.3.45-mcpc-test1.zip

However, there is a bug in the client with textures; may want to hold of updating until this is fixed.


in original topic only client v1.3.46 =( pls add link to client v1.3.45

mushroomhostage

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Re: [ADDED][1.2.5] LCTrees++ 1.3.46
« Reply #37 on: July 22, 2012, 09:35:23 PM »
1.3.45 was buggy, updated port to 1.3.46:

http://dl.dropbox.com/u/91705584/LCTrees%2B%2Bv1.3.46-mcpc-r1.zip

Tested with MCPC #172, installed into server jar.

Enigmaspb

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Re: [ADDED][1.2.5] LCTrees++ 1.3.46
« Reply #38 on: July 23, 2012, 12:45:37 AM »
1.3.45 was buggy, updated port to 1.3.46:

http://dl.dropbox.com/u/91705584/LCTrees%2B%2Bv1.3.46-mcpc-r1.zip

Tested with MCPC #172, installed into server jar.


Conformed work last version in my big mods pack (for test home bukkit server) (some port is not update in this time and dont use in server)

Spoiler
Forge 3.3.8.152
CodeChikenCore 0.5.3
NEI 1.2.2.4
LCTrees++ v1.3.46
ComputerCraft
01_industrialcraft-2-client_1.97.jar
02_buildcraft-client-A-core-2.2.14.zip
02_buildcraft-client-B-builders-2.2.14.zip
02_buildcraft-client-B-energy-2.2.14.zip
02_buildcraft-client-B-factory-2.2.14.zip
02_buildcraft-client-B-transport-2.2.14.zip
DISABLED 03_TrainModClient_v2.09.zip_
04_RedPowerControl-2.0pr5b2.zip
04_RedPowerCore-2.0pr5b2.zip
04_RedPowerLighting-2.0pr5b2.zip
04_RedPowerLogic-2.0pr5b2.zip
04_RedPowerMachine-2.0pr5b2.zip
04_RedPowerWiring-2.0pr5b2.zip
04_RedPowerWorld-2.0pr5b2.zip
05_Railcraft_Client_5.3.3.zip
06_EE2ClientV1.4.6.5.jar
07_forestry-client-A-1.4.8.6_bc2.2.jar
08_HotAirBalloons-v2.06-fml125-r1.zip
09_Jammy_Furniture_Mod_Client_V3.6.zip
10_GenerateNetherOres_Client.zip
11_BattleTowers AS.zip
11_forge animalbikes client 1.2.5 v2.zip (only in client)
12_immibis-core_49.1.1_for_1.2.5-client.jar
12_tubestuff_49.1.1_for_1.2.5-client.jar
14_RopePlus_client.zip
15_multiPageChest_1.0.12_Client.zip
16_DrZharks MoCreatures Mod v3.6.2.zip
17_MineFactoryReloaded_Client_1.5.2.zip
18_Kaevator-SuperSlopes-1.2.5.zip
19_WR-CBE Addons-Client 1.2.2.2.zip
19_WR-CBE Core-Client 1.2.2.3.zip
19_WR-CBE RedPower-Client 1.2.2.1.zip
20_shelf-fml125-r2.zip
22_wholeTreeAxe_1.0.8_Client.zip
25_CraftingTableIIIB1.8.zip (only in client)
26_ElementalCreepers_v2.3r2_mp_MC1.2.5.zip
27_WeaponMod.zip
28_Better Farming 2.4.0 Forge.zip
29_customStuff_2.3.9_Client.zip
30_DungeonPack 1.2.5 v5 Client Addon ExtraBiomesXL.zip
30_DungeonPack 1.2.5 v5 Client.zip
31_extrabiomes-xl-2.2.6-ssp.zip
32_bunyan-1.4-ssp.zip
33_Netherrocks 1.0.2 Client Forge.zip
34_Pam's Bonecraft 1.9.4b.zip
34_Pam's DesertCraft 1.7b.zip
34_Pam's EarthCraft 1.6.5b.zip
34_Pam's Harvestcraft 5.3.8.1b.zip
34_Pam's HearthCraft Cloth 1.0.zip
34_Pam's HearthCraft Stone 1.1.zip
34_Pam's HearthCraft Wood 1.1.zip
34_Pam's Weee! Flowers 2.0b.zip
35_Jimmynator_client_2.4.zip
mod_RanCraft
mod_01_ironchests-client-3.8.0.40.zip
mod_02_EnderStorage-Client 1.1.3.zip
mod_03_MoreStackables_Client.zip
mod_05_Minions_client_1.2.5.zip
mod_06_Eurys_ModsCore_v1.1-Client.zip
mod_06_Eurys_MultiTexturedButtons_v1.4-Client.zip
mod_06_Eurys_MultiTexturedDoors_v1.0-Client.zip
mod_06_Eurys_MultiTexturedLevers_v1.4-Client.zip
mod_06_Eurys_MultiTexturedPPlates_v1.4-Client.zip
mod_06_Eurys_MultiTexturedSigns_v3.1-Client.zip
mod_08_Backpack_v2.3.5_FML_Client.zip
mod_09_PluginsForForestry_1.2b_Client.jar
mod_10_extrabees-1.2.1.jar
mod_11_Aquaculture 1.1.2 Client.zip
mod_12_zdimensional-anchor_rev3.1_for_1.2.5-client.jar
mod_BC2_01_buildcraft-client-DA-additionalpipes-2.1.3.zip
mod_BC2_02_BCIC2crossover client v1.28.zip
mod_BC2_03_PowerConverters_1.3.4.zip
mod_BC2_04_buildcraft-C-additionalbuildcraftobjects-f312@94bc2214-97.zip
mod_IC2_01_compactsolars-client-2.3.2.10.zip
mod_IC2_02_zcharcoaldust-1.2-client.zip
mod_IC2_03_chargingbench-client-1.95b-1.2.5-r1.zip
mod_IC2_04_AdvancedMachinesClient v1.5.zip
mod_IC2_05_ModularForceFieldSystemV2_beta3_client.zip
mod_IC2_06_SeedManager-2.4.zip
mod_IC2_07_NuclearControl_client_v1.1.10b.zip
mod_IC2_08_TransformersClient v1.3.zip
mod_IC2_09_AdvancedSolarPanel_3_0_0_client.zip
mod_IC2_10_ExperiMint-4.0.zip
mod_IC2_11_DebugCrop-4.0.zip
mod_IC2_12_HelperCrops-4.0.zip
mod_IC2_13_Berries++-1.0a-client-r1.zip
mod_IC2_14_zGraviSuite_1_1_client.zip
mod_IC2_15_ThermalExpansion-client-BC2-1.0.2.1.zip


Only Client side mods

zz_00_MAtmos_packaged.zip
zz_01_Smart Moving Client for ModLoader.zip
zz_02_ReiMinimap_v3.2_04.zip
zz_03_NEI_Forestry1.4.7.29Plugin 1.0.1.6.zip
zz_03_NEI_RailCraftPlugin 1.2.2.1.zip
zz_03_NEI_RedPowerPlugin 1.2.2.3.zip
zz_04_AutoSwitchMod-v1.9.0-mc1.2.5.zip
zz_05_Ingame Info 1.2.5.d.zip
zz_06_DirectionHUDv1.1(1.2.5).zip
zz_07_StatusEffectHUDv1.12(1.2.5).zip
zz_08_InvTweaks-1.41b.zip
zz_09_macros_0.8.7_for_1.2.5.zip
zz_10_CustomMobSpawner 1.4.3.zip
zz_11_InvTweaks-1.41b.zip

Iomega0318

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Re: [ADDED][1.2.5] LCTrees++ 1.3.46
« Reply #39 on: August 05, 2012, 09:38:15 PM »
Does this work with MCPC #176?
Also does this "have" to be installed into the jar file or can it go into the mods folder?

mushroomhostage

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Re: [ADDED][1.2.5] LCTrees++ 1.3.46
« Reply #40 on: August 05, 2012, 10:52:05 PM »
Does this work with MCPC #176?
Yes
Quote
Also does this "have" to be installed into the jar file or can it go into the mods folder?
Installing in into the jar will allow the mod's base edits to take effect, which at least will change the biome decoration generation and add the lumberjack feature (iron axe or better chops down whole trees). So it should be installed into the jar for best results. It can be installed in the mods folder, but in doing so not all of the mod will be installed.

Iomega0318

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Re: [ADDED][1.2.5] LCTrees++ 1.3.46
« Reply #41 on: August 06, 2012, 12:54:50 AM »
Does this work with MCPC #176?
Yes
Quote
Also does this "have" to be installed into the jar file or can it go into the mods folder?
Installing in into the jar will allow the mod's base edits to take effect, which at least will change the biome decoration generation and add the lumberjack feature (iron axe or better chops down whole trees). So it should be installed into the jar for best results. It can be installed in the mods folder, but in doing so not all of the mod will be installed.
Ahh ok cool, well I actually got an error putting it in the mods folder so I will try the jar and get back to you if it still wont work. Thank you.

Rihu

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Re: [ADDED][1.2.5] LCTrees++ 1.3.46
« Reply #42 on: August 15, 2012, 12:06:25 AM »
Currently i have it installed both server side (listing no errors) and client side (working fine in singleplayer). Other mods are Mo'creatures, Balkins Weapon mod and Xie's farming mod. When i choose fences from LCTrees++ and place them in my bar to use, client crashes. Does not crash in singleplayer worlds. Any ideas? It crashes with all items i have tried from the LCTree++ mod. Item ID conflicts? Where do i access the files to alter the item ids?
« Last Edit: August 15, 2012, 12:09:19 AM by Rihu »

mushroomhostage

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Re: [ADDED][1.2.5] LCTrees++ 1.3.46
« Reply #43 on: August 15, 2012, 05:11:49 AM »
Currently i have it installed both server side (listing no errors) and client side (working fine in singleplayer). Other mods are Mo'creatures, Balkins Weapon mod and Xie's farming mod. When i choose fences from LCTrees++ and place them in my bar to use, client crashes. Does not crash in singleplayer worlds. Any ideas? It crashes with all items i have tried from the LCTree++ mod. Item ID conflicts? Where do i access the files to alter the item ids?
Could be. You can recognize item ID conflicts by the "CONFLICT" message in the logs (unlike block ID conflicts, Minecraft continues running after encountering item ID conflicts). If there are conflicting IDs you can change Trees++'s IDs in config/Trees++.cfg.

Rihu

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Re: [ADDED][1.2.5] LCTrees++ 1.3.46
« Reply #44 on: August 15, 2012, 11:36:18 PM »
I checked again, no errors at all when loading before. Well im starting to think i didnt have it installed on server side properly. Now i extract it into the minecraft server.jar and server wont load with errors regarding biome mapping. I receive the same errors when i place the .zip in the mods folder.

Did a little checking, i was able to log on with my client side installed, server side not installed. And it does the same client crashed when i select a tree mod item. So clearly my install on the server side is to blame. Where specifically do you extract the mod files into the minecraft server.jar, do you go into the net/server and place them in there? As that still give me the error. As does extracting them to the minecraft server.jar

I also just realized im using MCPC build 162....probably be editing this in afew.

Well that was the problem. Wrong build on my part. So far it seems to function with Mo'Creatures, Balkins Weapon Mod and Xie's farming mod (in a pre LCTree generated world)

After generating a new world on server, after the first few minutes the client freezes and crashes. Now after logging in, maby 10-15 seconds before creezing/crashing. No error on server log, client displayes a error screen but it flashes quickly before screen goes black.

Client does not crash when i join a newly generated single player game.

Problem fixed: New world generation encounters client side failure when both Xie's farming mod and LCTree participate in tree generation. Once i removed Xie's farming mod, made a new world i no long crashed. Im going to see if perhapse turning off fruit tree spawning on Xie's mod solves the issue.
« Last Edit: August 16, 2012, 02:41:15 AM by Rihu »