Just for new people porting i think there is a need for a new video. The old one is not very helpful and only points to what needs done. There is no explanation to why it needs done or exactly what is being done. it actual scared me off the first time i tried because i couldn't understand it.
however is pretty simple to port basic mods.
1)you take your mod and install it into the minecraft_server.jar with modloader and modloadermp.Don't install anything else it needs.
2) then install the bukkit decompile configs into mpc
3) decompile it and retrieve your code
4) edit your code in what ever manner you like making sure that you change the package to net.minecraft.server. You may also need to correct any decompiling errors. This is where i suggest you use and editor like eclipse. It will help you manage your code and point out errors.
5) once you think your done, compile the code against the modded bukkit.jar. Also where i suggest an editor like eclipse because it allows you to add bukkit.jar to your build path for automatic package building. it also helps to add dependence that the mods need to the reference libraries this way it doesn't error out if it need any part of forge or another mod. but you can only do that with an editor like eclipse, netbean or something like it.
hope that helps if the video couldn't