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Author Topic: [IndustrialCraft²-Bugs Thread] Report all bugs here  (Read 34985 times)

Enigmaspb

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #390 on: July 13, 2012, 06:35:42 PM »
173 build + NEI 1.2.2.3r3 + IC2 1.97 r1
Then i take any IC2 item - disconect and this error (only ic2 item)

Spoiler
2012-07-13 20:31:02 [WARNING] Failed to handle packet: java.lang.ArrayIndexOutOfBoundsException: 161
java.lang.ArrayIndexOutOfBoundsException: 161
   at codechicken.core.CommonUtils.getCharWidth(CommonUtils.java:323)
   at codechicken.core.CommonUtils.getStringWidth(CommonUtils.java:341)
   at codechicken.core.CommonUtils.formatMessage(CommonUtils.java:386)
   at codechicken.core.CoreUtils.sendChatTo(CoreUtils.java:195)
   at codechicken.nei.NEIServerUtils.sendNotice(NEIServerUtils.java:205)
   at codechicken.nei.NEIServerUtils.sendNotice(NEIServerUtils.java:187)
   at codechicken.nei.NEIServerUtils.givePlayerItem(NEIServerUtils.java:242)
   at codechicken.nei.NEIServerPacketHandler.handleGiveItem(NEIServerPacketHandler.java:125)
   at codechicken.nei.NEIServerPacketHandler.handlePacket(NEIServerPacketHandler.java:21)
   at codechicken.core.CoreUtils.handlePacket(CoreUtils.java:150)
   at codechicken.core.PacketCustom.recieve(PacketCustom.java:451)
   at net.minecraft.server.mod_CodeChickenCore.onPacket250Received(mod_CodeChickenCore.java:65)
   at net.minecraft.server.BaseMod.onPacket250Packet(BaseMod.java:93)
   at cpw.mods.fml.server.FMLBukkitHandler.handlePacket250(FMLBukkitHandler.java:407)
   at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1338)
   at net.minecraft.server.Packet250CustomPayload.handle(SourceFile:46)
   at net.minecraft.server.NetworkManager.b(NetworkManager.java:234)
   at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:119)
   at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:83)
   at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:579)
   at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:467)
   at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)

MisterFix

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #391 on: July 13, 2012, 07:58:42 PM »
173 build + NEI 1.2.2.3r3 + IC2 1.97 r1
Then i take any IC2 item - disconect and this error (only ic2 item)

Spoiler
2012-07-13 20:31:02 [WARNING] Failed to handle packet: java.lang.ArrayIndexOutOfBoundsException: 161
java.lang.ArrayIndexOutOfBoundsException: 161
   at codechicken.core.CommonUtils.getCharWidth(CommonUtils.java:323)
   at codechicken.core.CommonUtils.getStringWidth(CommonUtils.java:341)
   at codechicken.core.CommonUtils.formatMessage(CommonUtils.java:386)
   at codechicken.core.CoreUtils.sendChatTo(CoreUtils.java:195)
   at codechicken.nei.NEIServerUtils.sendNotice(NEIServerUtils.java:205)
   at codechicken.nei.NEIServerUtils.sendNotice(NEIServerUtils.java:187)
   at codechicken.nei.NEIServerUtils.givePlayerItem(NEIServerUtils.java:242)
   at codechicken.nei.NEIServerPacketHandler.handleGiveItem(NEIServerPacketHandler.java:125)
   at codechicken.nei.NEIServerPacketHandler.handlePacket(NEIServerPacketHandler.java:21)
   at codechicken.core.CoreUtils.handlePacket(CoreUtils.java:150)
   at codechicken.core.PacketCustom.recieve(PacketCustom.java:451)
   at net.minecraft.server.mod_CodeChickenCore.onPacket250Received(mod_CodeChickenCore.java:65)
   at net.minecraft.server.BaseMod.onPacket250Packet(BaseMod.java:93)
   at cpw.mods.fml.server.FMLBukkitHandler.handlePacket250(FMLBukkitHandler.java:407)
   at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1338)
   at net.minecraft.server.Packet250CustomPayload.handle(SourceFile:46)
   at net.minecraft.server.NetworkManager.b(NetworkManager.java:234)
   at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:119)
   at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:83)
   at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:579)
   at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:467)
   at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
This may be due to non-English characters. (not IC2 bug)

Enigmaspb

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #392 on: July 13, 2012, 08:40:13 PM »
173 build + NEI 1.2.2.3r3 + IC2 1.97 r1
Then i take any IC2 item - disconect and this error (only ic2 item)

Spoiler
2012-07-13 20:31:02 [WARNING] Failed to handle packet: java.lang.ArrayIndexOutOfBoundsException: 161
java.lang.ArrayIndexOutOfBoundsException: 161
   at codechicken.core.CommonUtils.getCharWidth(CommonUtils.java:323)
   at codechicken.core.CommonUtils.getStringWidth(CommonUtils.java:341)
   at codechicken.core.CommonUtils.formatMessage(CommonUtils.java:386)
   at codechicken.core.CoreUtils.sendChatTo(CoreUtils.java:195)
   at codechicken.nei.NEIServerUtils.sendNotice(NEIServerUtils.java:205)
   at codechicken.nei.NEIServerUtils.sendNotice(NEIServerUtils.java:187)
   at codechicken.nei.NEIServerUtils.givePlayerItem(NEIServerUtils.java:242)
   at codechicken.nei.NEIServerPacketHandler.handleGiveItem(NEIServerPacketHandler.java:125)
   at codechicken.nei.NEIServerPacketHandler.handlePacket(NEIServerPacketHandler.java:21)
   at codechicken.core.CoreUtils.handlePacket(CoreUtils.java:150)
   at codechicken.core.PacketCustom.recieve(PacketCustom.java:451)
   at net.minecraft.server.mod_CodeChickenCore.onPacket250Received(mod_CodeChickenCore.java:65)
   at net.minecraft.server.BaseMod.onPacket250Packet(BaseMod.java:93)
   at cpw.mods.fml.server.FMLBukkitHandler.handlePacket250(FMLBukkitHandler.java:407)
   at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1338)
   at net.minecraft.server.Packet250CustomPayload.handle(SourceFile:46)
   at net.minecraft.server.NetworkManager.b(NetworkManager.java:234)
   at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:119)
   at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:83)
   at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:579)
   at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:467)
   at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
This may be due to non-English characters. (not IC2 bug)

Thks , then use 1.95 and Server-side NEI - all work normal !
This bug only in use NEI in bukkit and  IC2 1.97 r1 (then remove NEI from bukkit jar - all work)

Killgore32

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #393 on: July 13, 2012, 11:18:09 PM »
With 1.97R1, people jumping in quantum suits have damage animation and sound, but don't lose damage or charge on the suit.  Minor, but still a bug.

Sarus

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #394 on: July 14, 2012, 11:23:19 AM »
theres a few problems i can think of that im having
any IC2 stuff on a world besides the main world gets the texture ''Flipped'' or something which gets annoying and looks bad (with MFE/MFSU's etc i cant tell where the output face is)
other one is the personal safe thing
it can still be accessed by any1 as if it was a ordinary chest

Deadlock989

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #395 on: July 14, 2012, 01:25:43 PM »
With 1.97R1, people jumping in quantum suits have damage animation and sound, but don't lose damage or charge on the suit.  Minor, but still a bug.

Vanilla mod bug, nothing to do with the port, already been reported to IC2 devs.

tahoward

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #396 on: July 14, 2012, 08:13:50 PM »
When MFSUs or MFEs are destroyed in IC 1.97 r1 they turn into Machine Blocks. There are no errors when it occurs. I have regenerated and synced the configuration files between the server and client.

Below is the server start-up log conflicts that occur; from what I know these can be ignored:

Spoiler
Code: [Select]
2012-07-14 11:12:36 [FINER] Initializing mod_IC2
2012-07-14 11:12:36 [INFO] [IC2] Config loaded from /home/mcuser/minecraft/./config/IC2.cfg
2012-07-14 11:12:36 [INFO] CONFLICT @ -37 item slot already occupied by ic2.platform.ItemBlockCommon@3857faa6 while adding net.minecraft.server.ItemBlock@1808c530
2012-07-14 11:12:36 [INFO] CONFLICT @ -30 item slot already occupied by ic2.platform.ItemBlockCommon@67c9dea3 while adding net.minecraft.server.ItemBlock@7637d490
2012-07-14 11:12:36 [INFO] CONFLICT @ -17 item slot already occupied by ic2.platform.ItemBlockCommon@67ae0d02 while adding net.minecraft.server.ItemBlock@53d8337b
2012-07-14 11:12:36 [INFO] CONFLICT @ -19 item slot already occupied by ic2.platform.ItemBlockCommon@171bfb3e while adding net.minecraft.server.ItemBlock@2e0baf4c
2012-07-14 11:12:36 [INFO] CONFLICT @ -20 item slot already occupied by ic2.platform.ItemBlockCommon@121be32 while adding net.minecraft.server.ItemBlock@4e4dc532
2012-07-14 11:12:36 [INFO] CONFLICT @ -21 item slot already occupied by ic2.platform.ItemBlockCommon@53cd7dc7 while adding net.minecraft.server.ItemBlock@57fcbecc
2012-07-14 11:12:49 [FINER] Initializing mod_NotEnoughItems
2012-07-14 11:12:49 [INFO] CONFLICT @ -204 item slot already occupied by net.minecraft.server.ItemWithAuxData@32450c11 while adding net.minecraft.server.ItemMobSpawner@531b49df
« Last Edit: July 14, 2012, 08:18:09 PM by tahoward »

muCkk

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #397 on: July 14, 2012, 08:43:54 PM »
When MFSUs or MFEs are destroyed in IC 1.97 r1 they turn into Machine Blocks
That's the normal IC2 behaviour. You have to use a wrench (which still has a chance to drop a machine block instead of the machine) or the electrict wrench (which has a 100% drop mode to safe the machine).

tahoward

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #398 on: July 14, 2012, 08:50:12 PM »
Thanks Muckk, the wrenches work. :)

Blade88

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #399 on: July 14, 2012, 11:06:11 PM »
why all the blocks after a certain time simply rotated and thus the functioning impaired.

MatadorPants

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #400 on: July 14, 2012, 11:40:34 PM »
why all the blocks after a certain time simply rotated and thus the functioning impaired.

I assume you're using MultiVerse or some other MultiWorld plugin.

There are currently bugs regarding machine rotation and multiple worlds. Has something to do with the order in which the worlds are loaded.

mike2033

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Bug: Dynamite is NOT making block damage
« Reply #401 on: July 15, 2012, 12:49:52 AM »
Hello,

I think the video says all: ( I made it HD because I love the mod- my upload speed is 70kb/s :D )

<a href="http://www.youtube.com/watch?v=sob0ubF8ReQ" target="_blank">http://www.youtube.com/watch?v=sob0ubF8ReQ</a>

Using IndustrialCraft² v1.97
Using Bukkit #173

UPDATE: I'm sorry. I just used an old version of a plugin [ Essentials ]. Updating it fixed the problem
« Last Edit: July 19, 2012, 07:11:49 PM by mike2033 »

muCkk

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #402 on: July 15, 2012, 01:32:03 AM »
@mike2033 Are you using WorldGuard or something similar? I added an event for thrown dynamite some versions ago, but it should only be blocked by plugins.

Blade88

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #403 on: July 15, 2012, 06:16:58 PM »
is there a any way to fix this bug with multiverse?

also.. i used multiverse 2

mnn

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #404 on: July 15, 2012, 06:50:42 PM »
hi,
got "rotation problem" after adding MultiVerse (I've also tried WormholeXTreme, but it acted exactly same) and PermissionsEX to my server. also since then nobody can change redstone behaviour on IC battery units (am I missing some permission node, or?).

i'd love to have survival and creative world, but with this bug it's not realy possible  :'(