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Author Topic: [IndustrialCraft²-Bugs Thread] Report all bugs here  (Read 35009 times)

JoeMaximum

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #30 on: February 20, 2012, 09:00:12 PM »
client crash
Code: [Select]
java.lang.RuntimeException: java.lang.NoSuchFieldException: output
        at ic2.platform.NetworkManager.handlePacket(NetworkManager.java:222)
        at ic2.platform.Ic2.HandlePacket(Ic2.java:296)
        at ModLoaderMp.HandleAllPackets(ModLoaderMp.java:83)
        at Packet230ModLoader.a(Packet230ModLoader.java:151)
        at kp.b(NetworkManager.java:227)
        at abm.b(NetClientHandler.java:48)
        at iq.c(SourceFile:57)
        at net.minecraft.client.Minecraft.k(SourceFile:1598)
        at net.minecraft.client.Minecraft.x(SourceFile:709)
        at net.minecraft.client.Minecraft.run(SourceFile:662)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoSuchFieldException: output
        at ic2.platform.NetworkManager.handlePacket(NetworkManager.java:164)
        ... 10 more


near some chunks . Moderators says than after regeng region.

Clean client with only new ML MLMP Ic2 1.70b   Rp2b

Whats your forge version ? You need the latest recommanded one (1.3.3.12)

JoneK

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  • ?
    • Kuningaskunta.fi
Re: [IC² 1.70b] Charged items are empty after death.
« Reply #31 on: February 20, 2012, 09:29:43 PM »
Everytime i die, when i pickup my tools/armor (drill, chaisaw, lappack, quantum armor) they all show still being full, but wont work. Then if i put them in an MFSU to charge them, they now update to be empty and start charging.

Anyone else got that problem ?

I have this problem since IC² 1.64.

I have the same issue as admin, when I take from Gamemode inventory a fully loaded jetpack or anything else that is supposed to be fully loaded. It is NOT fully loaded I always need to recharge it.
?

renderme

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buildcraft and IC2 causes crashes
« Reply #32 on: February 21, 2012, 06:43:51 AM »
buildcraft v2.2.8, IC2 v1.64
craftbukkit-1.1-R4
hey i know this probably gets posted A LOT, but im running buildcraft and IC2 on my bukkit server and every time someone tries to use any item they get and "End of Stream" error and cant rejoin until i reboot the whole server. I changed block id for redpower to 170 like the thread said, but it still happens.
i wish i could provide code tags or anything else, but they flash on my screen for a fraction of a second before i can copy them.

muCkk

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Re: buildcraft and IC2 causes crashes
« Reply #33 on: February 21, 2012, 07:06:50 AM »
Hey,

BC 2.2.8 is an old version and was made for R1 not for R4. That could cause problems.
To be sure please check your server log (/serverdir/server.log) for errors. Client errors can be caught by starting Minecraft this way.

Mercor

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Re: [IC² 1.70b] Charged items are empty after death.
« Reply #34 on: February 21, 2012, 08:28:20 AM »
Everytime i die, when i pickup my tools/armor (drill, chaisaw, lappack, quantum armor) they all show still being full, but wont work. Then if i put them in an MFSU to charge them, they now update to be empty and start charging.

Anyone else got that problem ?

I have this problem since IC² 1.64.

I have the same issue as admin, when I take from Gamemode inventory a fully loaded jetpack or anything else that is supposed to be fully loaded. It is NOT fully loaded I always need to recharge it.

Using TMI or NEI to get items that are charged has been buggy for quite long time, since they changed the way items are using damage values and metadata and forge version, so you can't TMI nor NEI yourself charged items. It is known bug, but probably the items gettind discharged at death is related to that forge and damage values and metadata usage part.

baunegaard

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Re: buildcraft and IC2 causes crashes
« Reply #35 on: February 21, 2012, 12:11:41 PM »
After i changed to R4 industrialcraft crashes client when putting on quantum suit

meneken17

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #36 on: February 21, 2012, 03:55:03 PM »
hi guys
after placing some fibres the client chrashes, I got ab black screen and I got this report

Code: [Select]
CONFLICT @ -204
java.lang.ArrayIndexOutOfBoundsException: -1
        at aal.a(Chunk.java:315)
        at aal.d(Chunk.java:594)
        at dq.b(SourceFile:54)
        at ic2.platform.RenderBlockCable.render(RenderBlockCable.java:41)
        at ic2.platform.Ic2.RenderWorldBlock(Ic2.java:328)
        at ModLoader.RenderWorldBlock(ModLoader.java:1618)
        at uc.b(RenderBlocks.java:210)
        at cm.a(WorldRenderer.java:183)
        at l.a(RenderGlobal.java:1232)
        at kz.a(EntityRenderer.java:883)
        at kz.b(EntityRenderer.java:741)
        at EntityRendererProxy.b(EntityRendererProxy.java:15)
        at net.minecraft.client.Minecraft.x(SourceFile:742)
        at net.minecraft.client.Minecraft.run(SourceFile:662)
        at java.lang.Thread.run(Unknown Source)
Stopping!

I dont't know if its in connection with the fibre or with all cables.
I can place all IC blocks without problems.
The server just says end of strem and runs on without problems.

I'm using
IC1.70
BC2.2.12
RP2.0Pr4d
CodeChickenCore 0.4.1
NEI 1.1.1
and the VoxelSniper

on my server

hope you can help me

« Last Edit: February 22, 2012, 05:20:19 PM by meneken17 »

muCkk

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #37 on: February 21, 2012, 04:13:14 PM »
I tested the bug (items lose charge after death) with a crafted chainsaw and can confirm it. Also it looks like it's not a vanilla bug.

@meneken17 I have glass cables on my test server and didn't run into that error so far. Does this always happen, no matter to what the cables connects and in which direction it's pointing?

meneken17

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #38 on: February 21, 2012, 04:30:42 PM »
jep no matter wich direction or what they are connectet to I think

Kortazh

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Re: buildcraft and IC2 causes crashes
« Reply #39 on: February 21, 2012, 04:36:58 PM »
You need IC2 V 1.70 installed to use quantum armors with forge 3.3.12. And come on.. 1.7 fixeing alot of bugs, why you still staying on old version..
sry for my english, its not my native lang :3

0mi4

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #40 on: February 21, 2012, 04:43:46 PM »
IndustrialCraft² - Bug with texture .




IndustrialCraft² - Bug with texture .

After 2000  coodinates in z  (i think in x and y too)  textures of mods hide. Help only restart of client in coordinates<1999 .

Clean client  final MC MCMP MF IC1.70b  RedPower2


don't test in singд
« Last Edit: February 21, 2012, 04:50:55 PM by 0mi4 »

renderme

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Re: buildcraft and IC2 causes crashes
« Reply #41 on: February 21, 2012, 07:56:22 PM »
Hey,

BC 2.2.8 is an old version and was made for R1 not for R4. That could cause problems.
To be sure please check your server log (/serverdir/server.log) for errors. Client errors can be caught by starting Minecraft this way.

this is my server log when i try to join the server with quantum armor in my inventory

2012-02-21 10:19:21 [INFO] renderme [/10.0.0.4:3981] logged in with entity id 1484 at ([world] 214.5, 66.0, 216.8125)
2012-02-21 10:19:22 [INFO] renderme joined with mod_ModLoaderMp 1.0.0, mod_ReiMinimap v3.0_01 [1.1], mod_TooManyItems 1.1 2012-01-12a, mod_MinecraftForge 1.3.3.12, mod_BuildCraftCore 2.2.12, mod_BuildCraftBuilders 2.2.12, mod_BuildCraftEnergy 2.2.12, mod_BuildCraftFactory 2.2.12, mod_BuildCraftTransport 2.2.12, mod_IC2 v1.64, mod_RedPowerArray 2.0pr4d, mod_RedPowerCore 2.0pr4d, mod_RedPowerLighting 2.0pr4d, mod_RedPowerLogic 2.0pr4d, mod_RedPowerMachine 2.0pr4d, mod_RedPowerWiring 2.0pr4d, mod_RedPowerWorld 2.0pr4d
2012-02-21 10:19:22 [FINE] renderme joined with mod_ModLoaderMp 1.0.0, mod_ReiMinimap v3.0_01 [1.1], mod_TooManyItems 1.1 2012-01-12a, mod_MinecraftForge 1.3.3.12, mod_BuildCraftCore 2.2.12, mod_BuildCraftBuilders 2.2.12, mod_BuildCraftEnergy 2.2.12, mod_BuildCraftFactory 2.2.12, mod_BuildCraftTransport 2.2.12, mod_IC2 v1.64, mod_RedPowerArray 2.0pr4d, mod_RedPowerCore 2.0pr4d, mod_RedPowerLighting 2.0pr4d, mod_RedPowerLogic 2.0pr4d, mod_RedPowerMachine 2.0pr4d, mod_RedPowerWiring 2.0pr4d, mod_RedPowerWorld 2.0pr4d
2012-02-21 10:19:22 [INFO] renderme joined with mod_ModLoaderMp 1.0.0, mod_ReiMinimap v3.0_01 [1.1], mod_TooManyItems 1.1 2012-01-12a, mod_MinecraftForge 1.3.3.12, mod_BuildCraftCore 2.2.12, mod_BuildCraftBuilders 2.2.12, mod_BuildCraftEnergy 2.2.12, mod_BuildCraftFactory 2.2.12, mod_BuildCraftTransport 2.2.12, mod_IC2 v1.64, mod_RedPowerArray 2.0pr4d, mod_RedPowerCore 2.0pr4d, mod_RedPowerLighting 2.0pr4d, mod_RedPowerLogic 2.0pr4d, mod_RedPowerMachine 2.0pr4d, mod_RedPowerWiring 2.0pr4d, mod_RedPowerWorld 2.0pr4d
2012-02-21 10:19:22 [SEVERE] Could not pass event org.bukkit.event.player.PlayerQuitEvent to PermissionsBukkit
java.lang.IllegalArgumentException: Attachment cannot be null
   at org.bukkit.permissions.PermissibleBase.removeAttachment(PermissibleBase.java:131)
   at org.bukkit.craftbukkit.entity.CraftHumanEntity.removeAttachment(CraftHumanEntity.java:90)
   at org.getspout.spout.SpoutPermissibleBase.removeAttachment(SpoutPermissibleBase.java:94)
   at org.getspout.spout.player.SpoutCraftPlayer.removeAttachment(SpoutCraftPlayer.java:260)
   at com.platymuus.bukkit.permissions.PermissionsPlugin.unregisterPlayer(PermissionsPlugin.java:137)
   at com.platymuus.bukkit.permissions.PlayerListener.onPlayerQuit(PlayerListener.java:24)
   at org.bukkit.plugin.java.JavaPluginLoader$2.execute(JavaPluginLoader.java:277)
   at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:61)
   at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:460)
   at net.minecraft.server.ServerConfigurationManager.disconnect(ServerConfigurationManager.java:176)
   at net.minecraft.server.NetServerHandler.disconnect(NetServerHandler.java:141)
   at org.getspout.spout.SpoutNetServerHandler.disconnect(SpoutNetServerHandler.java:562)
   at net.minecraft.server.ModLoaderMp.handleModCheckResponse(ModLoaderMp.java:466)
   at net.minecraft.server.ModLoaderMp.HandleAllPackets(ModLoaderMp.java:128)
   at net.minecraft.server.Packet230ModLoader.handle(Packet230ModLoader.java:179)
   at net.minecraft.server.NetworkManager.b(NetworkManager.java:231)
   at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:101)
   at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:552)
   at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
   at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:543)
   at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:441)
   at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
2012-02-21 10:19:24 [INFO] Connection reset

muCkk

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #42 on: February 21, 2012, 08:08:07 PM »
@0mi4 Does this only appear since 1.70? And can you say if it only occurs with the port and not with the vanilla version?

@renderme Ported mods are normally not compatible with spout. I guess that's causing the error.

renderme

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #43 on: February 21, 2012, 08:29:52 PM »
@renderme Ported mods are normally not compatible with spout. I guess that's causing the error.
well removing spout helped my firends join, but i still cant because i have quantum armor in my inventory. ill keep tweeking things though, if anything ill remove IC2. thanks for the assistance.

muCkk

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Re: [IndustrialCraft²-Bugs Thread] Report all bugs here
« Reply #44 on: February 21, 2012, 08:35:17 PM »
well removing spout helped my firends join, but i still cant because i have quantum armor in my inventory. ill keep tweeking things though, if anything ill remove IC2. thanks for the assistance.
If you delete your player file (/server/yourworld/players/yournick.dat) your inventory will be removed. If that is an option for you it will let you connect to the server again.